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PB Help
Aug 12, 2005 8:57:23 GMT -5
Post by SP on Aug 12, 2005 8:57:23 GMT -5
Here are some frequently asked questions (i will put more as they come) - (q) Who will I battle with?
(a) You can battle with any other trainers in this game. To find someone to battle with you can put your request here or you can PM someone.
- (q) Which pokémon can I battle with?
(a) You can battle with any pokémon that's in your belt (signature), so no pokémon in your BOX. Also, you cannot battle with pokémon that are in for example the breeding center.
- (q) Do weaknesses, resitences and immunities work in this game?
(a) Nah, they don't.
- (q) Are the attacks the same as in the normal pokémon games?
(a) Yes, most attacks have the same effect. Allthough not all attacks are suitable for this game so they will have something that still looks like the original effect.
- (q) What prices can I pick from when I win a battle?
(a) You can add 10 HP, add 1 level or evolve your pokémon (if the pokémon has an evo).
- (q) What does leveling up my pokémon do?
(a) Leveling up your pokémon raises it 1 level adds 5 HP and if its ready to learn a move at the next level I will tell you. Also, when your pokémon is over it's evolve level after levelling up it'll evolve.
- (q) What does evolving my pokémon do?
(a) Your pokémon will look different, nice huh?
- (q) What happens when I lose a battle?
(a) Nothing really.
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JsXtm
Senior Trainer
Posts: 92
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PB Help
Sept 14, 2005 14:13:29 GMT -5
Post by JsXtm on Sept 14, 2005 14:13:29 GMT -5
Out of curiosity, why don't resistances, weaknesses, immunities work? It's a simple enough calculation, so why not include it, to add more realism? Same thing for STAB.
Also, what good is leveling up besides learning new moves? do stats somehow improve? And what good is evolving period, except to gain access to a different moveset?
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PB Help
Sept 14, 2005 14:56:50 GMT -5
Post by Pimm on Sept 14, 2005 14:56:50 GMT -5
Out of curiosity, why don't resistances, weaknesses, immunities work? It's a simple enough calculation, so why not include it, to add more realism? Same thing for STAB. That's up to the ref (SP). I'm also building an RPG, STAB and effectivity levels will all be in but it won't be up untill newyears at the very earliest. Also, what good is leveling up besides learning new moves? do stats somehow improve? You get 5 more HP And what good is evolving period, except to gain access to a different moveset? None, your pokémon will look different (now how cool it that ) I'm going to add this to the FAQ.
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PB Help
Sept 14, 2005 16:03:05 GMT -5
Post by SP on Sept 14, 2005 16:03:05 GMT -5
i dont really wanna do all the math to the weaknesses resistances ect. so thats why
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JsXtm
Senior Trainer
Posts: 92
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PB Help
Sept 14, 2005 20:14:33 GMT -5
Post by JsXtm on Sept 14, 2005 20:14:33 GMT -5
Alright, thanks for answering my questions. I'd love to see the stat stuff you're working on, Pimm, when it's done; it would add a huge element of strategy to how the game is played currently, which is pretty much use your pokemon with the most HP and best attack, and use that attack repeatedly to KO your opponent. No offense intended, just wanting it to be better.
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PB Help
Sept 16, 2005 17:16:17 GMT -5
Post by SP on Sept 16, 2005 17:16:17 GMT -5
well we dont want battles to take FOREVER but i know what you mean
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